About
My name is Sophie Quagebeur. I am a French-American who moved to the South Bay currently working at Industrial Light and Magic (ILM).
I am a texture artist who also enjoys modeling and some grooming and lookdev. I have been very fortunate to have spent the last 5 years working with talented people on films, shows and commercial campaigns for some of the world's most recognizable brands as well as some beautiful collective projects. I have a particular affection for texturing and I hope to keep expanding my knowledge and skills. Depending on projects my task varies from scan data to modeling, texturing, grooming fur and feather and some lookdev. I am currently exploring lookdev and lighting for personal challenges. I enjoy working with a team but I also do well on my own.
Software Skills:
Maya | Mari | Substance Painter | Arnold l Z Brush | Marvelous Designer | Nuke | Agisoft | Ivy gen | Mudbox | SpeedTree
Related Skills
Lidar l Previs l Asset, Team and Deadline Management l
On Set VFX Assistant